Apart from the hotfix, the following steps need to be followed when using Behave 0.3b in unity 2.5:
- When building an asset, make sure to use the shortcut for it and not the menu.
- Behave.dll needs to be in a subfolder of your Assets folder named “Assets”. That is, for instance, “MyProject/Assets/Assets/Behave.dll”.
I’m currently working on a new version of Behave which will resolve these and other issues apart from adding new features.